I've stopped by the library and got some books out.
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This should keep me busy over the weekend!
Some examples of how the setting has ended up informing our design:
- It was already decided that the player could purchase permanent upgrades between in-level "journeys". We've now realised that we can use the Norse concept of magic runes for this purpose.
- Odin's raven companions, "Thought" and "Memory" served to survey the land and report their findings to him. In our game, these could be used as scouts, gathering information about upcoming levels. This would help the player to read the situation and make better choices regarding party composition.
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