Wednesday, 11 March 2015

Week 3: Final Game Pitch

Final pitch presentations were today. I felt a little unprepared- I might have been able to improve the way I presented. Regardless, I got the necessary information across and recieved some valuable feedback from Laz and Alex.

Below are the key points of feedback (which I've fleshed out a little):
  • Refine scope
  • Present a defined narrative
    • Character personalities/backgrounds
    • Setting and story 
  • How our "retro fantasy theme" is different to other 80s fantasy games
  • Draft some art:
    • More character art (with narrative)
    • Background art
    • Level art
    • UI Elements
I aim to address these points at tonight's team meeting, and have solutions to present at next week's "desk critiques".

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