What went wrong?
- A lack of effective communication amongst team members has lead to a disjointed vision of the game.
- We'd only met up twice this past week, rather than the regular three times.
- We've been struggling with design decisions
- There has been a slight lack of collaboration in the past week. It's proven tough to integrate all the artists' work.
- There were some unmanaged expectations amongst the group - some group members were expecting different outcomes this week.
- This is bad! The key to smooth teamwork is having everyone on the same page.
- In summary, the entire team should have had a hand in creating the presentation.
- What actually happened was that I promised them I'd take care of the presentation, then presented something that didn't align with the group's vision or the task's requirements.
- Assessing the situation was the first step to moving forward. Acknowledging what went wrong and why was integreal.
- Apologising to teammates was the next step. As team leader (and the one who wrote the presentation), this mistake is largely on my shoulders.
- Finally, we need to take steps to ensure such mistakes don't happen again.
- From now, all group members will be involved in the creation of presentations
- Presentations will be practiced amongst the team prior to the delivery date.
- Delegating a lot of the content aggregation to individual team members.
- Collating content in a team environment (either skype or a working bee)
- Fully discussing the framework / plan for the presentation before beginning work on it
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