Monday, 27 April 2015

Week 9: Having Overlooked the Title Screen

Quick update this time:

As it turns out, the team has completely neglected to consider a title screen for our game. This isn't a big deal in the long run. It's annoying though- it throws out the Gantt chart and the asset list, simply because we forgot to account for the time it'll take to draw a title screen.

Again, it's not really causing any problems, it's just something that we would've liked to have in the prototype that will cause us to have to work overtime.

It's interesting how a small mistake like that can be such a thorn in the side of project management.

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